Path: utzoo!attcan!uunet!husc6!purdue!i.cc.purdue.edu!k.cc.purdue.edu!ahg From: ahg@k.cc.purdue.edu (Allen Braunsdorf) Newsgroups: comp.graphics Subject: Re: Fractal Compression Message-ID: <2507@k.cc.purdue.edu> Date: 19 May 88 14:11:36 GMT References: <686@thalia.rice.edu> <5546@cup.portal.com> Reply-To: ahg@k.cc.purdue.edu.UUCP (Allen Braunsdorf) Organization: 3-D Computer Graphics From Hell Lines: 17 In article <5546@cup.portal.com> doug-merritt@cup.portal.com writes: > >Go read the article in Byte if you're really interested. I had to add >a fair amount of thinking and doodling to the article, but eventually >I saw why it worked so well. > Doug If you have an Amiga and want to doodle in high style, check out the Amiga port of my IFS decoder. It should be in the comp.*.amiga groups soon. It decodes at ~20000 pixels/s, so it's much faster than doing it by hand :-). (I have a UNIX(tm) plot(3) version too, but it doesn't have all the features.) Allen Braunsdorf WORK k.cc.purdue.edu!ahg General Consultant SCHOOL ei.ecn.purdue.edu!braunsdo Purdue University Computing Center HOME ee.ecn.purdue.edu!gawk!akb