Path: utzoo!utgpu!water!watmath!clyde!bellcore!faline!thumper!ulysses!andante!mit-eddie!ll-xn!ames!pasteur!ucbvax!decwrl!sun!pepper!cmcmanis From: cmcmanis@pepper.UUCP Newsgroups: comp.sys.amiga.tech Subject: Re: Is 29 Khz really the fastest audio playback rate? Message-ID: <53701@sun.uucp> Date: 18 May 88 17:57:33 GMT References: <8805171810.AA07554@cory.Berkeley.EDU> Sender: news@sun.uucp Reply-To: cmcmanis@sun.UUCP (Chuck McManis) Organization: Sun Microsystems, Mountain View Lines: 23 Posted: Wed May 18 13:57:33 1988 In article <8805171810.AA07554@cory.Berkeley.EDU> (Matt Dillon) writes: > I think everybody is missing a major point here... If the limit >to the audio system is 29KHz/channel, it means that the highest frequency >you can get out of the thing is about 14KHz... and that would HAVE to be a >square wave! > -Matt Matt, this is what the low-pass filter is for. You are correct that the maximum frequency that this setup can produce is 14Khz. However on the output is a low pass filter that filters out any frequencies above 7Khz or so. Ideally this would have a vertical cutoff at 14Khz so that when you send a wave of 0xff 0x00 to the output the filter removes all of the 'artifacts' above 14Khz and you get a pure 14Khz sinewave out. Sudden transitions in the output are heard as 'quantization' noise and are generally much higher frequencies than the waveform you are trying to produce. That's why a filter is essential in any digital sound synthesis system. The end result is that a two byte sample to play a sine wave at 10Khz has just as much fidelity as a 256 byte sample at 78Hz would. --Chuck McManis uucp: {anywhere}!sun!cmcmanis BIX: cmcmanis ARPAnet: cmcmanis@sun.com These opinions are my own and no one elses, but you knew that didn't you.