Path: utzoo!attcan!uunet!husc6!bloom-beacon!mit-eddie!uw-beaver!tektronix!reed!kamath From: kamath@reed.UUCP (Sean Kamath) Newsgroups: comp.sys.apple Subject: Re: TWO QUESTIONS Message-ID: <9340@reed.UUCP> Date: 15 May 88 22:44:03 GMT References: <8805142310.aa21725@SMOKE.BRL.ARPA> Reply-To: kamath@reed.UUCP (Sean Kamath) Organization: Reed College, Portland OR Lines: 31 In article <8805142310.aa21725@SMOKE.BRL.ARPA> CS656@OUACCVMB.BITNET writes: >Has anyone heard of a numeric keypad for the apple //C? I've seen articles >about modifying available ones but never got past the part about "take a hot >knife to the back of the computer and ...". A friend is looking for one. What >I'd really like to have is a Function pad. I can't imagine why noone would have >built one, since it would be handy even on the machines that already had functi >on keys across the top. If you are thinking that there might be a connecter to connect a keypad to, you are ot of luck. There is only the "cut and glue" option. You *CAN* jurry rig a serial keyboard that has whatever, but you then must make sure that all your programs read from the serial port, or from wherever fded points to. You can probably test this with the built in keyboard buffering. >Second question, I am interested in occasionally playing two person arcade >games on my //c. Does anyone know of any games that take advantage of paddles >allowing two players? The only game to date that I know of that allows both joysticks to be used is dogfight, which came with Diversi-Dos. >Thanks, >Bob Church CS656@OUACCVMB Sean Kamath -- UUCP: {decvax allegra ucbcad ucbvax hplabs ihnp4}!tektronix!reed!kamath CSNET: reed!kamath@Tektronix.CSNET || BITNET: reed!kamath@PSUVAX1.BITNET ARPA: reed!kamath@PSUVAX1.CS.PSU.EDU US Snail: 3934 SE Boise, Portland, OR 97202-3126 (I hate 4 line .sigs!)