Xref: utzoo rec.games.frp:4250 comp.sys.atari.st:9726 Path: utzoo!attcan!uunet!yale!jellinghaus-robert From: jellinghaus-robert@CS.YALE.EDU (Rob Jellinghaus) Newsgroups: rec.games.frp,comp.sys.atari.st Subject: Re: random Champions characters (was Re: AD&D Character Generator) Summary: Try Champs III. Message-ID: <29061@yale-celray.yale.UUCP> Date: 13 May 88 17:25:49 GMT References: <771@leah.Albany.Edu> <10265@stb.UUCP> <9923@agate.BERKELEY.EDU> Sender: root@yale.UUCP Reply-To: jellinghaus-robert@yale.UUCP Distribution: na Organization: Yale University Computer Science Dept, New Haven CT 06520-2158 Lines: 20 In article <9923@agate.BERKELEY.EDU> c60a-6ae@web7e.berkeley.edu.UUCP (Sam Shen) writes: >In article <10265@stb.UUCP> tracer@stb.UUCP (Jeff Boeing) writes: >I believe somewhere in one of the Champions supplements (possibly an old >Adventurer's Club or one of their modules) exists a bunch of tables for >creating a random Champions character. The character that came out could >be pretty wierd. The basic way it worked was that you chose from a list >of classes like Energy projector, Martial Artist, Brick, etc.. and then >rolled on a bunch of tables to find their powers, skills and disads. > >Does anyone out there remeber where this thing was? I don't know if it was ever in an Adventurer's Club, but the rules you're describing appear at the front of Champions III. >Sam Shen (c60a-6ae@widow.Berkeley.EDU for 2 weeks!) Rob Jellinghaus | Robert Anson Heinlein jellinghaus-robert@CS.Yale.EDU | 1907-1988 ROBERTJ@{yalecs,yalevm}.BITNET | A man who touched many lives. {y'all}!ihnp4!hsi!yale!robertj | May we be worthy of his legacy.