Path: utzoo!attcan!uunet!husc6!bloom-beacon!mit-hermes.ai.mit.edu!jpexg From: jpexg@mit-hermes.ai.mit.edu.AI.MIT.EDU (John Purbrick) Newsgroups: comp.sys.atari.st Subject: Re: Arcade Games for High Res Monitor Summary: Second the above! Message-ID: <2993@mit-hermes.ai.mit.edu.AI.MIT.EDU> Date: 24 May 88 04:34:43 GMT References: <507@dcl-csvax.comp.lancs.ac.uk> Organization: MIT AI Lab, Cambridge, MA Lines: 27 In article <507@dcl-csvax.comp.lancs.ac.uk>, gareth@comp.lancs.ac.uk (Gareth Husk) writes: > > Okay folks I have a little request. I have got a little fed-up > trying to find the odd arcade game that will run on a hi-res > monitor. > > So can any of you out there give me some information, plus a > rating &c. None of the mags in this country gives the necessary > info. Frequently neither does the packaging. > > This seems particularly stupid to me as Atari claimed somewhere > that most of their european users had hi-res rather than colour. This is a constant problem for anyone who owns a mono-only system; people who control software (publishers, and bbs sysops) just refuse to take seriously the fact that not everyone owns a color system. Hence, you waste time downloading that fun-looking program, and treat yourself to a fine display of bomblets. I've asked the Boston Computer Society's Atari-group sysop to indicate monitor requirements in the listing of downloadable files, with no success; that this also happens with software you have to pay for is ridiculous. It shouldn't be so bad in Europe, where most systems are said to be mono (in the US it's substantially the other way--except among programmers?) At least the net archivers here understand computers well enough to put all the relevant information at the head of a program file.