Path: utzoo!utgpu!utfyzx!oscvax!john From: john@oscvax.UUCP (John O'Neill) Newsgroups: comp.sys.mac Subject: Re: Apple II Emulation on Mac II Message-ID: <636@oscvax.UUCP> Date: Sun, 22-May-88 02:02:25 EDT References: <8514@dartvax.Dartmouth.EDU> Reply-To: john@oscvax.UUCP (John O'Neill) Organization: Ontario Science Centre, Toronto Lines: 32 Summary: In article <8514@dartvax.Dartmouth.EDU> thomas@eleazar.dartmouth.edu (Thomas Summerall) writes: >Why hasn't someone written an Apple II or IIgs emulator for the Mac II? I have >seen one for the Mac that was compatible enough with the Apple II to run >Choplifter. It had two problems: speed, memory, and lack of color. I have seen ads for an Apple II emulator in A+ magazine (about 2 years ago) from a company named Meacom in Autsin, Texas. I tried calling them about a month ago and they have disappeared (or they have left the area). If the emulator you described is theirs, I can understand why they may have gone out of business. Since I could not find any alternatives, I have attempted to write my own emulator (in C). Right now, it does the 6502 emulation OK and all of the memory-mapped screens, screen switches, keyboard stuff, etc., but it is PAINFULLY slow. I think if I can write it in assembler, it might be quite reasonable. (I am not too fluent in 68000/68020 yet) So far, I have got all of the Apple II+ rom programs (Applesoft and the monitor) running and a few games, but they are not too playable. If I get a faster version finished, I'll send it off to the binaries group. Has anyone else heard of an Apple II emulator on the market, or has written one that is reasonably fast??? I'd really like to be able to use my store of Apple II software on my Mac. -- John -- John O'Neill Ontario Science Centre ...watmath!utai!utgpu!oscvax!john