Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!ames!amdahl!apple!dan From: dan@Apple.COM (Dan Allen) Newsgroups: comp.sys.mac.programmer Subject: Re: Source-level debugging Message-ID: <10893@apple.Apple.Com> Date: 23 May 88 04:34:22 GMT References: <1911@rayssdb.ray.com> <2586@polyslo.UUCP> <321@piring.cwi.nl> <2729@polyslo.UUCP> <6010@well.UUCP> Reply-To: dan@apple.UUCP (Dan Allen) Organization: Apple Computer Inc, Cupertino, CA Lines: 12 SADE originally stood for "Standard Apple Debugging Environment" but now stands for something like "Symbolic Application Debugging Environment". It does exist, but will NOT replace MacsBug. It can't, because it requires MultiFinder and 512K of its own RAM, so stock up on RAM. It is based on MPW 2.0 Shell sources, so it is VERY much like the MPW Shell. It looks pretty spiffy I suppose, but I'll keep using MacsBug myself... After all, everyone should understand the native language that their machine speaks.... Dan Allen Software Explorer Apple Computer