Path: utzoo!attcan!uunet!husc6!mailrus!ames!pasteur!ucbvax!decwrl!sgi!wdl1!bobw From: bobw@wdl1.UUCP (Robert Lee Wilson Jr.) Newsgroups: comp.arch Subject: Re: Japanese 32-bit micro can be a 68020 or 80386 Message-ID: <3490012@wdl1.UUCP> Date: 24 May 88 18:20:32 GMT References: <2006@sugar.UUCP> Lines: 27 Presumably the new chip does at least something in a hard-wired way: Micro- code can't take you all the way back to the big bang, and the PLA/ALU don't generally talk directly to pins. The 8*86 and 68K families are so different at bottom levels that it is hard to imagine any PLA changes which could let the underlying hard wired stuff be even a little efficient at both games. Either buffers are wired to make big-endian or little-endian memory connections efficient, but not both. Conceivably either microcode playing games with registers as they are stored/loaded or else PLA paths could reconcile these differences, but it seems likely to cost cycles (even for the PLA implementation) and either a lot of your PLA or else lots of microcode space. If the goal were a chip which, in one piece of silicon by reloading microcode, could emulate either family, then maybe the performance penalties would be offset by the versatility. When all you get is that the same fundamental die can play both games, but two different pieces of silicon are required, that level of versatility is lost. This sounds like it might be a neat legal move around Intel's holding the 386 so closely, which might work for a while and even have advantages to those of us who are Intel customers, but it hardly sounds like it has more technical advantages! Bob Wilson (I'm not allowed to have opinions, much less to claim they represent my employer!)