Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!bloom-beacon!mit-eddie!ll-xn!ames!pasteur!agate!saturn!ucscb.UCSC.EDU!alibaba From: alibaba@ucscb.UCSC.EDU (Alexander M. Rosenberg) Newsgroups: comp.graphics Subject: Ray Tracings done at Apple Message-ID: <3403@saturn.ucsc.edu> Date: 24 May 88 14:42:50 GMT Sender: usenet@saturn.ucsc.edu Reply-To: alibaba@ucscb.UCSC.EDU (Alexander M. Rosenberg) Distribution: na Organization: Univ. of California at Santa Cruz Hacker's Anonymous Lines: 17 I was wondering if anybody knew how the Apple ray tracings were done. I know that they used the Cray for most of the generations (some Mac II comparisons were apparently done also), but I was wondering if it was all custom software, and if there is any way that _any_ of the images or object files are available. I do have some of the images, as many of those got out, but am looking more for some of the object descriptions, as here at UCSC we have a roomful of little used 386-based Xenix machines running U. Toronto's OPTIK program, that are dying for me to diddle with them. I did do a few of my own descriptors, but would like to see what parameters gave Apple the well known demo images. ------------------------------------------------------------------------------- - Alexander M. Rosenberg - INTERNET: alibaba@ucscb.ucsc.edu - Yoyodyne - - Crown College, UCSC - UUCP:...!ucbvax!ucscc!ucscb!alibaba- Propulsion - - Santa Cruz, CA 95064 - BITNET:alibaba%ucscb@ucscc.BITNET - Systems - - (408) 426-8869 - Disclaimer: Nobody is my employer - :-) - - - so nobody cares what I say. - -