Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!killer!tness7!ninja!sys1!hal6000!trsvax!johnm From: johnm@trsvax.UUCP Newsgroups: comp.graphics Subject: Re: Still looking for MacII ray tracer. Message-ID: <194300033@trsvax> Date: 27 May 88 13:08:00 GMT References: <1871@uhccux.UUCP> Lines: 52 Nf-ID: #R:uhccux.UUCP:1871:trsvax:194300033:000:2659 Nf-From: trsvax.UUCP!johnm May 27 08:08:00 1988 >A while ago <7 Apr 88> I posted a note asking about DBW Render for the Mac II. >I got a note from someone who has it : > > > I recently downloaded a version of DBW Render (rewritten for the > > MacII) from Compuserve for a friend. I'll mail you a copy > > if you can get to the following address... > > John Munsch Tandy Research & Development > > ..!{ihnp4,uiucuxc}!sys1!hal6000!trsvax!johnm > >If anyone else has this, please e-mail a note ahead so that I don't get >flooded. :) Comments and DBW 2.0 also welcome... (flames to: /dev/null :) Well, apparently you missed my later posting so I'll repeat it for the benefit of all involved. I'm sorry I didn't get back to you, that's pretty rude of me but I got about 40+ responses to that message and you were probably one of the early ones (before I knew what I had done :-). I have been swamped with mail ever since I posted this (and I only posted it in the ibm.pc and comp.graphics groups, god only knows what would have happened if I mentioned it in the mac group). As a result I had to retract my email offer (at the recommendation of people at this site) and I've instead made the offer that all you have to do is send my a 3 1/2" 400K formatted Mac floppy and I'll send you the source and executable in a .SIT file. OR, you can send me a floppy (of any kind) for MSDOS and I'll put you a copy of the source onto it. Just be sure to include a Self-Addressed envelope with sufficient postage to get your disk back to you. Send it to: John Munsch 3829 Lawndale Ave. Fort Worth, TX. 76133 Thus far I've handled about 10 mail orders and I've tried to get them all off fairly promptly (you should get it back in about a week and a half). The program is pretty neat and generates pictures that have twelve bits of color data (the norm for an Amiga). The Ray2 program included will allow you to load the pictures and display them and (I believe) save them in a different format. It uses the Mac interface but Ray itself uses a file of commands to describe the elements of the picture to be traced. It is probably for this reason that it isn't more popular. P.S. I'm currently beta testing an MSDOS version of DBW Render and a program that I wrote to convert the files it generates into GIF files in the GIF developers section on CompuServe. If nobody reports any problems with it and I can't make it do anything really wierd I will be posting it to comp.binaries.ibm.pc in about a week. P.P.S. BTW, DBW 2.0 is not PD or shareware according to what some people have posted. It is commercial and the source is not even available.