Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!ames!oliveb!amiga!cbmvax!jesup From: jesup@cbmvax.UUCP (Randell Jesup) Newsgroups: comp.sys.amiga Subject: Re: vd0: failing to recover with probability >> 0 Message-ID: <3873@cbmvax.UUCP> Date: 26 May 88 18:16:33 GMT References: <28610@cca.CCA.COM> Reply-To: jesup@cbmvax.UUCP (Randell Jesup) Organization: Commodore Technology, West Chester, PA Lines: 20 In article <28610@cca.CCA.COM> jack@cca.CCA.COM (Jack Orenstein) writes: >I'm using a 2 meg vd0: and putting everything needed for C compilation >in it. Lately I've been debugging some code that opens a new screen and >window and fails, leaving un-reclaimable chip memory. To get the memory >back, I do a Control-A-A, and about 40% of the time, I lose vd0:. A) The 1.2 OpenScreen will lose a small amount of chip memory if the open fails. Sorry, you'll have to live with it for now. B) If vd0: is running low on memory, it will use chip ram. Chip ram is MUCH more likely to get hit in a warm boot than fast memory. Solution: don't set a vd0: for more than 1.5Meg on an amiga with 2 meg of FAST memory. >P.S. If anyone knows how to get back the chip memory following the >program crash, that would also be very helpful. Getting back anything from a dead process is risky at best. If you want to try, check out GOMF. Randell Jesup {uunet!ihnp4|allegra}!cbmvax!jesup