Path: utzoo!utgpu!water!watmath!clyde!att!ihnp4!ihlpe!stuart From: stuart@ihlpe.ATT.COM (S. D. Ericson) Newsgroups: comp.sys.mac Subject: Re: Apple II Emulation on Mac II Summary: Multi-Micro, shared resources, cut&paste Message-ID: <2980@ihlpe.ATT.COM> Date: 26 May 88 13:40:08 GMT References: <8514@dartvax.Dartmouth.EDU> , <0WaZRRy00VsfE6eAkt@andrew.cmu.edu> Organization: The Sage Hovel Lines: 57 In article <0WaZRRy00VsfE6eAkt@andrew.cmu.edu>, mp1u+@andrew.cmu.edu (Michael Portuesi) writes: > [previous reply ommitted here...] > I suggested buying an 8-bit computer since the cost of a software > emulator would pay for a substantial portion of an 8-bit computer > system. Your analogy to A/UX and Sun-3's does not follow. substantial? maybe... > > > Those of use who own one for personal use would like to have the > > ability to play games, preferably in color. After spending several > > thousand dollars on a Mac II system I see no reason why I should go > > out and shell out money for another system just to play games. I agree. Let's get this one down - a new Apple II/gs with color monitor must run for $1000 or more. If someone can emulate it reasonable on a Mac II, I've saved $800 - gettin access to TONS of programs that will probably never be ported (due to death of companies, etc..) I've alos saved a LOT of desk space, and can (hopefully) do innovative things like cut and paste between "machines" (if the emulator is done right, of course.) I know there was a black & white Apple II emulator named "II in a Mac", which ran on the Good ol' Fat Mac (the 512K), but I don't know if it runs on a II, or if they've upgraded for color. They used to have an add regularly in one of the Mac rags (MacUser or MacWorld) but I haven't checked lately. Maybe its listed in on of those Mac software guides. But imagine the advantage of emulators. With multifinder, I could have II in a mac running in one (or more?) windows, SoftPC in some others, and, of course, Mac II windows. Three SIGNIFICANT microcomputer architectures up and running on the same machine, with cut-and-paste abilities, shared files(?), shared network and printer resources. Quite a system. If A/UX ever integrates with Multifinder, then you would have everything (well, except VMS. MVS and other Ima Brainwashed Monkey (IBM) OS's don't count. 1/10 :-) > > It's also an issue of market demand. If most Mac II's end up in > offices where they do publishing, video and networking applications, > fewer color games will be written for it than for a system that is > widely used for personal applications. > > I suspect that few purchasers of Mac II's had game-playing high on > their list of reasons for purchasing the machine. > But that's no reason to count us out! I do want some recreation. (I know, you didn't say we didn't want them, you indicated a general view of low market demand). I just wish I knew if there was a GOOD, COLOR Apple II emulator. Stu -- Stuart Ericson USnail: AT&T Bell Laboratories USENET: ...!ihnp4!ihlpe!stuart IH 2H210 voice: (312) 979-4491 2000 N. Naperville Road Naperville, Il 60566-7033