Path: utzoo!attcan!uunet!lll-winken!lll-tis!ames!ll-xn!oberon!sdcrdcf!trwrb!aero!foy From: foy@aero.ARPA (Richard Foy) Newsgroups: comp.sys.amiga Subject: Director/Speechtoy help Message-ID: <32243@aero.ARPA> Date: 15 Jun 88 16:26:53 GMT Reply-To: foy@aero.UUCP (Richard Foy) Organization: The Aerospace Corporation, El Segundo, CA Lines: 30 References: Please help me solve a problem in using SpeechToy within The Director. My objective is to show pictures of people with The Director and have them speak various things and have their lips move while they speak. I plan to have The Director randomly select lines which execute my SpeechToy with different text messages. I have modified Speechtoy so that it opens a window in which I do nothing but draw lips as a result of the reads from narrator. However I don't know how to open this window without wiping out the image under the window. Can I approach this problem in the following manner? Find the front screen. Find its size and number of bitplanes. Allocate a bitmap the size of the mouth area in my image. OwnBlitter BltBitMapRastPort from the image mouth area to my bitmap DisownBlitter for each mouth read; OwnBlitter BltBitMapRastPort from my bit map to the screen DisownBlitter Drawlines for the lips as per speechtoy Is this approach likely to lead to a talking image? /|\ | The above opinions are all my own. Richard Foy