Path: utzoo!attcan!uunet!cbmvax!vu-vlsi!devon!stb!michael From: michael@stb.UUCP (Michael) Newsgroups: comp.sys.amiga Subject: How do I reserve sprite 7? Message-ID: <10431@stb.UUCP> Date: 18 Jun 88 07:32:57 GMT Reply-To: michael@stb.UUCP (Michael) Organization: STB BBS, La, Ca, Usa, +1 213 459 7231 Lines: 13 I want to prevent the system from doing anything with sprite #7. I want sprite #6 to be availible for use. I have tried setting bit #7 of GfxBase->SpriteReserved, but it didna do a bit of good. (Why? Well, on overscan screens sprite 7 is the first (and only) one messed up.) Michael : --- : Michael Gersten uunet.uu.net!denwa!stb!michael : ihnp4!hermix!ucla-an!denwa!stb!michael : sdcsvax!crash!gryphon!denwa!stb!michael : What would have happened if we had lost World War 2. Well, the west coast : would be owned by Japan, we would all be driving foreign cars, hmm...