Path: utzoo!utgpu!water!watmath!clyde!bellcore!faline!thumper!ulysses!andante!princeton!udel!rochester!cornell!mailrus!ames!pasteur!cory.Berkeley.EDU!koster From: koster@cory.Berkeley.EDU.UUCP Newsgroups: comp.sys.amiga Subject: Re: Emerald Mine problems Keywords: game, Emerald Mine Message-ID: <4194@pasteur.Berkeley.Edu> Date: 1 Jul 88 07:56:12 GMT References: <3188@cos.com> Sender: news@pasteur.Berkeley.Edu Reply-To: koster@cory.Berkeley.EDU.UUCP (Kevin Oster) Organization: University of California, Berkeley Lines: 28 In article <3188@cos.com> srt@cos.com (Stan R. Turner) writes: > >I have had emerald mine for about 5 months and have enjoyed it very much >but it has about 90 levels and I am stuck at level 34. This level has a >advance to the next level until you have solved the previous one. I >find it very frustrating to be stuck at level 34. What I want is some >way to get past level 34 so I can continue enjoying the game. My version of the game could be different from yours, so the following solution may not work. On my disk there is a nice directory structure. I can get a directory and there are many files like aa0,aa1,aa2,ab0,ab1, etc, and 0,1,2,3,4,5,etc. These are data files. The one you are interested in is the "nam" file (three letters, nam) This file has the information for player names and how high they got on the game. What you should do is try to find this file to type it out. do a "type df1:nam opt h" If your file is like mine, you will see a bunch of names. The file is composed of blocks of 26 bytes with each block representing a name. The first bytes are the name, then following bytes are information about that player. The 13th byte, starting from 0, is the highest level finished. By somehow changing this byte, perhaps with filezap, you will be able to progress beyond 34. Your file may be different, in which case you are on your own. I would have tried to email this response, but I don't know how that works. Every time I try to email beyond the Berkeley system the letter gets returned.