Path: utzoo!attcan!uunet!husc6!mailrus!ames!decwrl!nsc!taux01!yuval From: yuval@taux01.UUCP (Gideon Yuval) Newsgroups: comp.sys.nsc.32k Subject: Re: 1: floating math library; 2: 32CG016. Message-ID: <798@taux01.UUCP> Date: 2 Jul 88 18:14:26 GMT References: <3202@imag.imag.fr> Reply-To: yuval@taux01.UUCP (Gideon Yuval) Organization: National Semiconductor (Israel) Ltd. Lines: 25 > I just realized today that none of the two C compilers we have (standard V.2 > and CTP, both for 32k), feature the "-f" option (compile and link for no FPU). > A quick look in the libraries showed no floating math functions. > > We are considering to use the 32CG016 in an industrial design without FPU (not a > CMOS chip ). > > The "undefined" trap could help but need to write the code interpreter/ > emulator. Two ways out: (1) NSC's FPS (Floating Point Simulator) is now a product. It emulates the 32081/381/580 bit-for-bit, & is therefore slower than ... (2) U.S. Software (Portland, Oregon) have a S/W floating-point library which, on the 386, beats 287 HARDWARE speed. If they have a 32K version (or if you convert their 386 code to 532 - their source-code sells for $1250), you should get a pretty fast S/W FP package. NOT bit-compatible with 081/381/580 results -- you pays your money & you takes your choice. -- Gideon Yuval, yuval@taux01.nsc.com, +972-2-690992 (home) ,-52-522255(work) Paper-mail: National Semiconductor, 6 Maskit St., Herzliyah, Israel (alternative E-mail address: decwrl!nsc!taux01!yuval@uunet.uu.net)