Path: utzoo!attcan!uunet!husc6!think!bloom-beacon!gatech!uflorida!beach.cis.ufl.edu!kis From: kis@beach.cis.ufl.edu (Kris Iskandar) Newsgroups: comp.graphics Subject: Re: BSP algorithm references needed Keywords: Binary Space Partition, Hidden Surface Elimination Message-ID: <16758@uflorida.cis.ufl.EDU> Date: 26 Jul 88 17:39:55 GMT References: <25213@ucbvax.BERKELEY.EDU> <16757@uflorida.cis.ufl.EDU> Sender: news@uflorida.cis.ufl.EDU Reply-To: kis@beach.cis.ufl.edu () Organization: UF CIS Department Lines: 25 >In article <25213@ucbvax.BERKELEY.EDU> bsmith@postgres.berkeley.edu (Brian Smith) writes: > > Does anyone know where I can get a reference to the Binary >Space Partition method of calculating the redraw order for the >painters algorithm. I've checked all the standard references, but >have yet to find anything. > The two earliest references are: Fuchs, H., Kedem, Z.M., and Naylor, B.F., "On Visible Surface Generation by A Priori Tree Structures," Computer Graphics (Proc. SIGGRAPH '80), Vol. 14, No. 3, July 1980, pp. 124-133. Fuchs, H., Abram, G.D., and Grant, E.D., "Near Real-Time Shaded Display of Rigid Objects," Computer Graphics (Proc. SIGGRAPH '83), Vol. 17, No. 3, July 1983, pp. 65-69. -- |-^-~--v^v--^^~v~---^-- Kris Iskandar ---^-~~v^-v^---~--v^v^-~v^---~~v^^---- Electrical Engineering Dept. | INTERNET: kis@beach.cis.ufl.edu University of Florida | BITNET : iskand@ufeng Gainesvile, FL 32611, U.S.A. | UUCP: ...gatech!uflorida!beach.cis.ufl.edu!kis