Path: utzoo!attcan!uunet!lll-winken!lll-lcc!ames!ncar!boulder!sunybcs!rutgers!gatech!emcard!fedeva!csun!polyslo!games From: games@polyslo.UUCP (Fun and Games) Newsgroups: comp.sources.games.bugs Subject: Re: Wanderer unfair Summary: Winning by wimps who are having problems with wanderer 8+] Keywords: unfair, cheat, bug? Message-ID: <3316@polyslo.UUCP> Date: 19 Jul 88 02:20:12 GMT References: <116@kl-cs.cs.kl.ac.uk> <7816@mhuxu.UUCP> Reply-To: games@polyslo.UUCP (Fun and Games) Organization: Cal Poly State University -- San Luis Obispo Lines: 65 >In article <7816@mhuxu.UUCP> lae@mhuxu.UUCP (attt-Eppright, Laura) writes: >>In article <116@kl-cs.cs.kl.ac.uk> jonathan@cs.keele.ac.uk (Jonathan Knight) writes: >> What I can't cope >>with is the blatent cheating on level 5. I practise away until >>I can do it easily by skipping to the screen and practising, and >>then off I go back to the beginning to get the really MEGA score. >>But when I start clearing off the $'s on the top right of the board >>all of a sudden from off the playing area a boulder appears and knocks >>me on the head. I can't get the $ without getting killed it's impossible. >>OK so who's the joker who put that little feature in, I'm off >>to sulk until someone tells me how to get around it. >> >> Jonathan Knight, || JANET: jonathan@uk.ac.keele.cs That is an interesting feature. I don't seem to have any problem with the diamonds you're talking about on level 5. I don't go up there until I've cleared over half the level, so maybe timing has something to do with it. It could be an honest bug. Or you could be thinking about level 4 or 6, which have a lot of tricky traps. >A good way to cheat Reduced to cheating already hey Laura?? Tsk, tsk 8+]. >If you cat out screen 11, you will see that this screen hasn't been >written yet. >I like that saying on screen 8 -- no escape! ha ha! >There is an exit (X) on screen 8 - can you really not get to it? >Apologisies for those who were looking for "real" bugs, but I guess unwritten >and impossible screens count as bugs! >Laura Eppright The jokes on you Laura 8+]. The X on 8 works just like any other X, and 11 only looks like it's unwritten, it's really all there, just a little on the difficult side. The author of the game was just having a little fun with the players. >Do I get "extra credit" for discovering these things??? NO!! For not figuring out the truth about the screens the hard way (i.e. completing the screens) you get an F for a Feeble effort 8+]. >How can I get the two diamonds on the left hand side of screen two? They >are underneath too many boulders, and I keep getting "squished"! This trap in screen 2 is one of the toughest, but it is possible without any changes. Hint comming up **SPOILER WARNING** You need to use two arrows to get the diamonds out from under. So far I've made it past all of the screens up through 12. I tried 13 for awhile but it is **REALLY A BITCH** and I decided to go for the high score. So far I've made it back through most of 12 without dying, and I know how to do the rest (this evil home work monster keeps getting in the way though, he's really a pain). My current best score is 7967. I have serious doubts the feasability of level 13, it's real baby monster madness. +------------------------------------+----------------------------------------+ | ihnp4!psivax!csun!polyslo!games | ucbvax!sdcsvax!sdsu!polyslo!games | +------------------------------------+----------------------------------------+ REALITY == the set of assertions too costly to disprove and promulgated by persons with sufficient reputation to defend them against ad hominim attacks using Occam's Razor.