Path: utzoo!attcan!uunet!mcvax!play From: play@cwi.nl (The MC Funhouse Master) Newsgroups: comp.sources.games.bugs Subject: Re: Wanderer unfair Keywords: unfair, cheat, bug? Message-ID: <564@sering.cwi.nl> Date: 19 Jul 88 19:21:53 GMT References: <116@kl-cs.cs.kl.ac.uk> <7816@mhuxu.UUCP> <3316@polyslo.UUCP> Organization: CWI, Amsterdam Lines: 20 In article <3316@polyslo.UUCP> games@polyslo.UUCP (Fun and Games) writes: > That is an interesting feature. I don't seem to have any problem with the > diamonds you're talking about on level 5. I don't go up there until I've > cleared over half the level, so maybe timing has something to do with it. It > could be an honest bug. Yes, it is a honest bug. I had it on level 8. And timing has something to do with it (or rather order of opereations). > So far I've made it past all of the screens up through 12. I tried 13 for > awhile but it is **REALLY A BITCH** and I decided to go for the high score. > So far I've made it back through most of 12 without dying, and I know how > to do the rest (this evil home work monster keeps getting in the way though, > he's really a pain). My current best score is 7967. I have serious doubts > the feasability of level 13, it's real baby monster madness. Baby monster madness, that is what it is. But it is not solvable. Alas, no easy fix. To solve 13 requires fixing both the screen and the program. I am left with only 2 points I cannot take at 6. -- Game Keeper Mail: play@cwi.nl