Path: utzoo!utgpu!attcan!uunet!cbmvax!daveh From: daveh@cbmvax.UUCP (Dave Haynie) Newsgroups: comp.sys.amiga.tech Subject: Re: System Level support for AI stuff Message-ID: <4356@cbmvax.UUCP> Date: 28 Jul 88 15:44:49 GMT References: <37202@linus.UUCP> Organization: Commodore Technology, West Chester, PA Lines: 31 in article <37202@linus.UUCP>, eachus@mitre-bedford.ARPA (Robert Eachus) says: > In article <446@afit-ab.arpa> cbaron@icc.UUCP (Christopher T. Baron) writes: >>Anyway, while I was returning to Dayton from Ami-Expo an idea came to >>me that the Amiga, being a multi-tasking system, could benifit from >>system level support for several of the traditional AI type of >>functions. By this I mean an inference engine, a state space search >>routine such as A*, and say a built in natural language interface >>(text). > > -- Sure would be nice! I've actually read that this kind of thing has been proposed as an optional op-chip Execution Unit for the MC88100. Currently, there are floating, integer, and execution units on the 88k that function in parallel. And there's support for more. Possibilities include a graphics engine, a vector engine, an inference engine, etc. It makes lots of sense to put it on-chip, if at all possible (like, does it fit?). That give you an order of magnitude greater performance than an off-chip unit, considering the speed and number of internal busses vs. external busses. The 680x0 family could certainly benefit from the same kind of things, and is slowly moving in that direction, as witnessed by the internal Harvard split busses in the 68030, and some of the things planned for the 68040. However, the size of the 680x0 chips right now would seem to prevent many extra functional units on-chip. I'll be happy enough to see the FPU move on-chip. > Robert I. Eachus -- Dave Haynie "The 32 Bit Guy" Commodore-Amiga "The Crew That Never Rests" {ihnp4|uunet|rutgers}!cbmvax!daveh PLINK: D-DAVE H BIX: hazy "I can't relax, 'cause I'm a Boinger!"