Xref: utzoo comp.sys.mac:18465 comp.sys.mac.programmer:1691 Path: utzoo!utgpu!water!watmath!clyde!att!pacbell!ames!ll-xn!oberon!sm.unisys.com!trwrb!aero!djp From: djp@aero.ARPA (Dennis J. Persinger) Newsgroups: comp.sys.mac,comp.sys.mac.programmer Subject: Re: Clipper compatible compiler for the Mac Message-ID: <34607@aero.ARPA> Date: 21 Jul 88 16:38:29 GMT References: <4866@killer.DALLAS.TX.US> Reply-To: djp@aero.UUCP (Dennis J. Persinger) Organization: The Aerospace Corporation, El Segundo, CA Lines: 28 In article <4866@killer.DALLAS.TX.US> egs@killer.DALLAS.TX.US (Eric Schnoebelen) writes: > >Hello NetLand! > > Can anyone tell me if there is a Clipper Compatible compiler for >the Mac? For those who don't know, Clipper is a dBase III+ compiler ( >with extensions ) for the IBM-PC family. If there is such a beast, who >makes/sells it? How much ( approx. )? Any other info? What you should look at is McMax, which I think is also made by Nantucket (the maker of Clipper). As I recall, it purports to handle all Clipper files, unchanged, and does include a compiler in addition to an interpreter. Unfortunately, the way that they accomplish this is to throw up a single window in 9 pt monaco and present everything as it would be on a PC screen. (Well what did you expect from an application that handles all PC program files unchanged?) I think that it allowed some limited Mac customization by letting programmers insert simple button dialog boxes (e.g. "Save this file?" "Yes" "No" "Cancel"), but for most Mac users, the resulting application is quite annoying (computing in 'The Brave New World'). However, the cost isn't too bad I think (a couple of hundred), and it does let you get existing applications up and running quickly on the Mac. I suppose you could use it as a stopgap and port the code into FoxBase if you needed a permanent, long-term solution. Dennis Persinger The Aerospace Corp. djp@aerospace.aero.org somewhere in usenet