Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!bloom-beacon!husc6!think!ames!amdahl!nsc!voder!apple!lsr From: lsr@Apple.COM (Larry Rosenstein) Newsgroups: comp.sys.mac.programmer Subject: Re: Sound Manager under sys 6.0 Message-ID: <15025@apple.Apple.COM> Date: 1 Aug 88 18:56:40 GMT References: <2255@munnari.oz> Reply-To: lsr@apple.apple.com.UUCP (Larry Rosenstein) Organization: Advanced Technology Group, Apple Computer Lines: 22 In article <2255@munnari.oz> castan@munnari.oz (Jason Castan) writes: >Some observations re sys 6.0, on a plus, using the sound manager: >while (true) > SndNewChannel(); > SndPlay(); > SndDisposeChannel(); > >will bomb in the first iteration at SndDisposeChannel - removing SndDisp >doesn't help - the sound will play but after each loop the mac will slow, >eventually stopping the whole system. - the solution? Use SndDisp - So This doesn't agree with my experience with TimeKeeper. It calls SndDisposeChannel and seems to work find under system 6.0 on a Mac Plus. There must be some other fator involved. Larry Rosenstein, Object Specialist Apple Computer, Inc. 20525 Mariani Ave, MS 46-B Cupertino, CA 95014 AppleLink:Rosenstein1 domain:lsr@Apple.COM UUCP:{sun,voder,nsc,decwrl}!apple!lsr