Path: utzoo!utgpu!attcan!uunet!husc6!cmcl2!nrl-cmf!ames!elroy!mahendo!wlbr!scgvaxd!trwrb!aero!JJones From: JJones@sunkissed.aero.org (Jeffrey R. Jones) Newsgroups: comp.sources.games.bugs Subject: Omega, Two-handed weapon bug Summary: forgets something on a save Keywords: weilding, two-handed, weapons, save Message-ID: <35262@aero.ARPA> Date: 3 Aug 88 17:09:28 GMT References: <1246@flatline.UUCP> Sender: news@aero.ARPA Reply-To: JJones@sunkissed.UUCP (Jeffrey R. Jones) Organization: The Aerospace Corporation, El Segundo, CA Lines: 20 I found a rather obscure bug. I think I could have played for a year and easily have never had it come up but stats say different I guess. Here it is: I was weilding a +2 quarterstaff (and it forces you to use the ready hand and the weapon hand) and I saved the game. When I started back up again and unweilded my weapon (up-in-the-air), it still left "quarterstaff +2" in the ready hand. So, I could unweild it also and now I have *2* +2 quarterstaffs. If I weild either one it automatically takes up the two hand slots again, but I still have an extra one to sell to the pawn shop (or whatever). Also, if you drop either one and pick it back up, the name gets fudged completely to something like "quarterstaff,+" or "qustaff ;". Anybody else fixed this yet? ------------------------------------------------------------------------------ JJones@dockmaster.arpa |'You think that I'll be bad for just a little jeff@aerospace.aero.org | while, but I know that I'll be BAD for GOOD!' | ~Jim Steinman