Path: utzoo!utgpu!water!watmath!clyde!mcdchg!ddsw1!gryphon!richard From: richard@gryphon.CTS.COM (Richard Sexton) Newsgroups: comp.sys.amiga Subject: Re: amiga on a mac ii budget- the sequel Message-ID: <5143@gryphon.CTS.COM> Date: 4 Aug 88 06:59:19 GMT References: <575@super.ORG> <3075@tekig5.PEN.TEK.COM> <179@kesmai.COM> <6536@bloom-beacon.MIT.EDU> Reply-To: richard@gryphon.CTS.COM (Richard Sexton) Organization: Trailing Edge Technology, Redondo Beach, CA Lines: 36 In article <6536@bloom-beacon.MIT.EDU> cthulhu@athena.mit.edu (Jim Reich) writes: >In article <179@kesmai.COM> dca@kesmai.COM (David C. Albrecht) writes: >>> (can't get to the 8 bits per pixel easily yet which is a key >feature in my >> mind) Really? People keep talking about this, but I >just can't understand why people need six trillion colors, except for >bragging purposes. I'll admit that easy access to 256 colors would be >nice, but you just can't tell the difference with more. Actually, I'm kind of >curious as to why one would need 8 bits of color. Making a bar graph with 4097 >bars on it? >Can you really see the difference between a HAM smooth shade and >an 8 bit smooth shade?!?!?!? Yes. HAM doesnt work in HI-RES. 16 shades of a colour is too course. Look at TV. Until we can duplicate the fancy screens and logos with accurate colour representation and no artifacting, C= aint done. And yes, I'd kill to get a copy of Adobe illustrator for the Amiga. Right now it loks like the only way is to get a 2000 and run it on the PC side. Sick. This has to be my ``if there was ONE software package you would like to see for the amiga'' winner. It's a very important piece of software. C'mon C=, convince Adobe to do it. There is no way in hell they are gonna let go of that product. -- AI is a shell game. richard@gryphon.CTS.COM {backbone}!gryphon!richard