Path: utzoo!utgpu!attcan!uunet!steinmetz!mazda!perley From: perley@mazda.steinmetz (Donald P Perley) Newsgroups: comp.sys.amiga Subject: Re: FlickerFixers Keywords: Aren't they silly!?! Message-ID: <11737@steinmetz.ge.com> Date: 4 Aug 88 13:42:20 GMT References: <2138@ssc-vax.UUCP> <2191@ihlpm.ATT.COM> Sender: news@steinmetz.ge.com Reply-To: perley@mazda.steinmetz.ge.com (Donald P Perley) Organization: General Electric CRD, Schenectady, NY Lines: 20 In article <2191@ihlpm.ATT.COM> jmdavis@ihlpm.ATT.COM (Davis) writes: >Having priced flicker fixers at $550 I am wondering, "Isn't this >a bit silly?" Reason being that the cause of flicker is the phosphor >decaying before the scan comes around again to refresh it. The solution >is to get a monitor with long persistence phosphors. Seems to me I can >get such a monitor for about $550 or at least $900. Why $900, well >flicker fixer plus monitor is about $900. > >What's wrong with the above arguement? If your phosphor persistence is too long, it will screw up animation. Moving objects will leave little "comet tails" behind them. I think it would be difficult to get a phosphor that stays lit up for 1/30 sec. and then cuts out just in time for the next frame. -don perley