Path: utzoo!utgpu!water!watmath!watdragon!tiger!bmacintyre From: bmacintyre@tiger.waterloo.edu (Blair MacIntyre) Newsgroups: comp.sys.amiga.tech Subject: Re: IFF form for 2D drawings (again) Message-ID: <8170@watdragon.waterloo.edu> Date: 9 Aug 88 00:47:22 GMT References: <11640003@hpfcdc.HP.COM> <2412@sugar.uu.net> Sender: daemon@watdragon.waterloo.edu Reply-To: bmacintyre@tiger.waterloo.edu (Blair MacIntyre) Organization: Davis World Amusement Park Lines: 10 Quite often, rotations are implemented as modifiers to existing shapes. That is, a rectangle rotated by 45 degrees becomes something like: <45 deg rotation>. Quite often, other transformations, such as scaling, shearing and translations are also included as modifiers. The advantage of doing things this way is that it generalizes better if you have composite objects (ie an object consisting of a 3 rectangles and an ellipse). I realize that this is probably not completely relevant, however, I just thought I'd add my two cents.