Path: utzoo!utgpu!water!watmath!clyde!att!rutgers!apple!lemke From: lemke@Apple.COM (Steve Lemke) Newsgroups: comp.sys.mac Subject: Re: Mac games [Was: Crystal Quest] Message-ID: <15185@apple.Apple.COM> Date: 5 Aug 88 01:17:22 GMT References: <61979@sun.uucp> <431@dbase.UUCP> <15053@santra.UUCP> <5547@ihlpf.ATT.COM> Reply-To: lemke@apple.apple.com.UUCP (Steve Lemke) Organization: Apple Computer Inc, Cupertino, CA Lines: 18 In article <5547@ihlpf.ATT.COM> rtb@ihlpf.ATT.COM (Todd) writes: >I'm suprised that no one else has brought this up before, but the Mac >will always be somewhat limited in this respect for one reason: there >is no provision for a joystick. Trackballs are good for some >games, and Crystal Quest is a good example of what can be done with a >mouse. I personally regret buying Beyond Dark Castle because I can't >stand the keyboard interface. There could be a joystick card for the >Mac II, but it would probably be cost prohibitive. I haven't purchased >a flight simulator for my Mac because I can't even imagine using it >with a keyboard/mouse. > >R.T. Bradstrum Would it really be that big of a deal to make a joystick that hooks up to the Desktop Bus? I don't know that much about the hardware problems of doing so, but it seems to me that that kind of stuff is what ADB is for... Steve Lemke (apple!lemke, lemke@apple.com)