Path: utzoo!utgpu!attcan!uunet!husc6!uwvax!oddjob!uxc!uxc.cso.uiuc.edu!a.cs.uiuc.edu!p.cs.uiuc.edu!gillies From: gillies@p.cs.uiuc.edu Newsgroups: comp.sys.mac.programmer Subject: Re: Mouse Moving - Low memory hacking Message-ID: <104700045@p.cs.uiuc.edu> Date: 3 Aug 88 23:17:00 GMT References: <432@umn-d-ub.D.UMN.EDU> Lines: 15 Nf-ID: #R:umn-d-ub.D.UMN.EDU:432:p.cs.uiuc.edu:104700045:000:589 Nf-From: p.cs.uiuc.edu!gillies Aug 3 18:17:00 1988 I think some games just turn off the mouse cursor and somehow count mouse-movement interrupts. The cursor often ends up on one edge of the screen. Dimmer, which samples the mouse coordinates, will blank the screen when the cursor is in the upper left-hand corner. Often, during these games, my screen blanks at the most critical time! I suggest you try to solve the problem in a "Dimmer-compatible" way. Don Gillies, Dept. of Computer Science, University of Illinois 1304 W. Springfield, Urbana, Ill 61801 ARPA: gillies@cs.uiuc.edu UUCP: {uunet,ihnp4,harvard}!uiucdcs!gillies