Xref: utzoo comp.sys.mac.programmer:1963 comp.lang.c++:1402 Path: utzoo!attcan!uunet!husc6!rutgers!apple!dan From: dan@Apple.COM (Dan Allen) Newsgroups: comp.sys.mac.programmer,comp.lang.c++ Subject: Re: AT&T C++ ports to the Mac? Keywords: Aztec C Message-ID: <15236@apple.Apple.COM> Date: 7 Aug 88 03:12:21 GMT References: <325@intek01.UUCP> <1479@mcgp1.UUCP> <561@helios.ee.lbl.gov> Reply-To: dan@apple.apple.com.UUCP (Dan Allen) Organization: Apple Computer Inc, Cupertino, CA Lines: 16 In article <561@helios.ee.lbl.gov> beard@ux1.lbl.gov (Patrick C Beard) writes: >LSC can accept variable names that are very long, I think basically of >unlimited length. It can generate inline assembly code for those tight >spots. It has a source level debugger. MPW C can do none of these >right now. If I was given the job to port cfront. I would do it in LSC. Cfront has been ported via MPW C for almost a year now. MPW 3.0 will feature a source level debugger. MPW C does not need to generate inline assembly code because MPW includes a top-notch assembler as a standard tool. It assembles at over 40,000 lines/minute. And MPW C can handle very long identifiers as well. Apple's MPW C++ in in Beta test currently and will be available Real Soon Now. Dan Allen Software Explorer Apple Computer