Path: utzoo!utgpu!attcan!uunet!lll-winken!lll-tis!helios.ee.lbl.gov!pasteur!ucbvax!agate!ig!uwmcsd1!mailrus!cornell!uw-beaver!mit-eddie!bu-cs!buengc!bph From: bph@buengc.BU.EDU (Blair P. Houghton) Newsgroups: comp.windows.x Subject: Re: xdemo source code Message-ID: <690@buengc.BU.EDU> Date: 2 Aug 88 17:30:12 GMT References: <27750@bbn.COM> Reply-To: bph@buengc.bu.edu (Blair P. Houghton) Followup-To: comp.windows.x Organization: Boston Univ. Col. of Eng. Lines: 15 In article <27750@bbn.COM> franco@bbn.com (Frank A. Lonigro) writes: >OK, Here's an easy request... Does anybody have the sources to the xdemo >programs?? I'm not sure if this is just a DEC distributed thing, but I have >this program called "xdemo" that runs under x10.4 and displays bouncing balls >and such. It came with the DEC Worksystem Software 1.1 tapes. Is anybody >familiar with this???? DEC, are you listening??? MIT, have any notion >of this?? I can't remember where I read it (man? real manual?) but I read that the "ball" demo, and maybe others in the bag, were taken from Lucasfilm. Maybe that will help; maybe it won't. I just want to know when I can get ewoks&battleaxes under X11. --Blair "There's another one!" SPLAT!