Path: utzoo!utgpu!attcan!uunet!seismo!sundc!pitstop!sun!amdcad!ames!ncar!tank!uxc!uxc.cso.uiuc.edu!osiris.cso.uiuc.edu!hamilton From: hamilton@osiris.cso.uiuc.edu Newsgroups: comp.dcom.modems Subject: Re: 'g' & packet sizes & extensions Message-ID: <10500003@osiris.cso.uiuc.edu> Date: 31 Aug 88 22:59:00 GMT References: <7272@bigtex.uucp> Lines: 32 Nf-ID: #R:bigtex.uucp:7272:osiris.cso.uiuc.edu:10500003:000:1395 Nf-From: osiris.cso.uiuc.edu!hamilton Aug 31 17:59:00 1988 james@bigtex says: > ... > > > what would it hurt to negotiate a huge *max* packet size (say, 1024+), > Probably won't work. Most uucps seem to crash when you negotiate anything > other than 64. as i recall, i was replying to a suggestion that packet sizes greater than 256 bytes were undesirable. it was assumed that the uucico's involved were to be "fixed". i've tested at least one BSD-derivative(?) uucico that does handle larger packets (pyramid OSx). > > since you can always send smaller packets... > > I don't know what the design goal was, but my assumption was that when > the remote system sent me its desired window and packet size, that's > what it wanted, and nothing else. It can't tell what window size I'm > really using of course, but I wouldn't shocked if sending smaller > packet sizes crashed the remote. why would a remote "desire" a packet larger than necessary? i get it, let's go back to source code blank-padded to 80 cols/line :-) i think it makes more sense that the negotiation is to set maximums. surely if one side has enough buffer space for 1024-byte packets, 64-byte ones should not cause heartburn. wayne hamilton U of Il and US Army Corps of Engineers CERL UUCP: {ihnp4,seismo,pur-ee,uunet}!uiucuxc!osiris!hamilton ARPA: hamilton@osiris.cso.uiuc.edu USMail: Box 476, Urbana, IL 61801 CSNET: hamilton%osiris@uiuc.csnet Phone: (217)333-8703