Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!uwmcsd1!ig!agate!ucbvax!CORY.BERKELEY.EDU!dillon From: dillon@CORY.BERKELEY.EDU (Matt Dillon) Newsgroups: comp.sys.amiga Subject: Re: Amiga floppies (was: Re: Blitter vs. 80386) Message-ID: <8808272311.AA03507@cory.Berkeley.EDU> Date: 27 Aug 88 23:11:41 GMT Sender: daemon@ucbvax.BERKELEY.EDU Lines: 27 :blocks, for the worst case UNIX is faster than best case AmigaDOS for up :to 32 files (it takes 2 disk accesses to verify a filename in AMigaDOS), :and just as fast for up to 64 files. I haven't figured in the effect of :hash table collisions in AmigaDOS, and on average you're going to have :half the number of accesses in UNIX. :> Of course, Unix DOES have disk caching, while MSDOS doesn't... : :And AmigaDOS doesn't. Even with FACC AmigaDOS doesn't have preferential :caching of directory entries. Actually, the FFS does. The old file system did too but it was really stupid caching. The FFS is *much* better at it. Still not as fast as UNIX but that is only because UNIX directories, being files, can be accessed sequentially very quickly. When you get down to openning a specific file, such as would be done in a large CAD system or when searching the PATH, the FFS is *much* faster! :On MS-DOS, the whole file entry is stored in the directory, so there are :even fewer slots per directory entry and MS-DOS has worse directory-search :behaviour than UNIX. : :I've run MS-DOS and UNIX on the same hardware. UNIX is noticably faster. :I'd like to make the same comparison on a 2500UX some time. MS-DOS combines the worse of both worlds. -Matt