Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!bloom-beacon!apple!rutgers!mcnc!rti!sas!walker From: walker@sas.UUCP (Doug Walker) Newsgroups: comp.sys.amiga Subject: Re: new chips questions Message-ID: <614@sas.UUCP> Date: 29 Aug 88 15:49:57 GMT References: <8X635hd38k-041lzFc@andrew.cmu.edu> Reply-To: walker@sas.UUCP (Doug Walker) Organization: SAS Institute Inc, Cary NC Lines: 18 In article <8X635hd38k-041lzFc@andrew.cmu.edu> bader+@andrew.cmu.edu (Miles Bader) writes: >Is it true that in the new graphic chips, the 400-line non-interlaced >output will only be able to use colors from a total palette of 64? >If so, is there a good reason? Of course there's no good reason. As everybody who reads this group knows, Commodore screws up decisions like this on purpose just to piss Amiga owners off. No, seriously, the reasons are quite good. The display chips have a set throughput - that is, they can put out just so much information in the small set period of time they are allotted. To put out a 640x400 non-interlaced display, you are in effect doubling the speed the chips must match, which in turn means halving the number of bitplanes. Thus, your 16-color hi-res display turns into a 4-color. As far as I'm concerned, this is a huge win for the simple reason that the workbench is 4-color, and I do all my editing in editors on the workbench screen. Commodore has done a good redesign job to get the new performance without completely starting over.