Path: utzoo!utgpu!attcan!uunet!super!udel!princeton!njin!rutgers!mailrus!utah-gr!uplherc!esunix!blgardne From: blgardne@esunix.UUCP (Blaine Gardner) Newsgroups: comp.sys.amiga Subject: Re: Infinite loop in a directory.. Message-ID: <964@esunix.UUCP> Date: 1 Sep 88 13:43:53 GMT References: <8818@swan.ulowell.edu> Organization: Evans & Sutherland Computer Corporation Lines: 35 From article <8818@swan.ulowell.edu>, by page@swan.ulowell.edu (Bob Page): > ca063@unocss.UUCP (Thomas Davis) wrote: >>The moral ... When the hand is faster than the brain, GO TO BED. > > Good advice in almost any situation. > >>Is there a recoverable ram disk that can survive the reboot from >>Kickstart of an Amiga 1000? > > The KS process clears all memory. So unless somebody has a write > lock switch on their RAM board, no (I think you'd have to have it > write enabled for config and autosizing, then know when to flip it > to protect it from being cleared. Not an easy task). I beg to differ here. I've got ASDG's 2M board in a Minirack C, and (of course) I'm running VD0: (sized at about 1.5M as I remember). When the ChangeKickStart program came out just after 1.2 was released I was using it to reboot with 1.1 so I could play those brain-damaged Electronic Arts games that required 1.1. (BTW, ChangeKickStart just does a reboot that leaves you at the KickStart prompt.) Every time that I went from 1.2 to 1.1 then back to 1.2, my VD0: was still intact. I don't recall ever trying a ChangeKickStart from 1.2 to 1.2, but I don't see why that wouldn't work too. If the KickStart process really does clear memory, it must be just the 512K of Chip RAM that gets blasted. As far as I can see there is no write protect switch on my ASDG card. :-) -- Blaine Gardner @ Evans & Sutherland 580 Arapeen Drive, SLC, Utah 84108 UUCP Addresses: {ucbvax,allegra,decvax}!decwrl!esunix!blgardne utah-cs!esunix!blgardne usna!esunix!blgardne "Nobody will ever need more than 64K." "Nobody needs multitasking on a PC."