Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!mailrus!ncar!umigw!umbio!rsherm From: rsherm@umbio.MIAMI.EDU (Roby Sherman) Newsgroups: comp.sys.apple Subject: Re: Dark Castle GS Message-ID: <384@umbio.MIAMI.EDU> Date: 27 Aug 88 13:53:37 GMT References: <8808250717.AA27743@crash.cts.com> Lines: 28 In article <8808250717.AA27743@crash.cts.com>, rpg@pro-exchange.cts.COM (Ronald Greene) writes: > As a Mac owner/user, I can honestly ask "Why?".... we've been playing Dark > Castle for quite a while now... _you_ have to wait another three months! :-) > > (Maybe it's a better game with a slower processor and less screen resolution?) > > my point... the information was of interest and is appreciated, but why go to > the trouble of "knocking" another computer... that's inappropriate! Why knock the mac? Haven't the II users been knocked enough by Mac people everywhere? Today, when someone mentions Apple, they think mac??? No... I have absolutely no foundation to knock the mac... As for Dark Castle GS, it may be as good or better than the mac (there are quite a few good animation techniques being used by programmers these days) all I'm saying is that we're on your heels, with our finders and whatnought and I just want you to feel as unconfortable as possible... An avid II user! -- Roby Sherman UUCP Access : {gould!uunet}!umbio!rsherm Internet : rsherm%umbio@umigw.miami.edu "Pulver the river and Frotz the woods... " -- A Zorkian Xmas Tree Monster