Xref: utzoo rec.games.misc:2690 comp.sys.apple:7203 Path: utzoo!utgpu!water!watmath!clyde!att!alberta!lewchuk From: lewchuk@alberta.UUCP (Michael Lewchuk) Newsgroups: rec.games.misc,comp.sys.apple Subject: Re: Deathmaze 5000 Summary: Deathmaze?! Message-ID: <1559@jasper.UUCP> Date: 29 Aug 88 14:47:37 GMT References: <15532@shemp.CS.UCLA.EDU> Distribution: na Organization: U. of Alberta, Edmonton, AB Lines: 16 Wow, I thought such games were extinct by now.... Anyway, I liked it (haven't looked at it for a few years now), and my problem is that once I've gotten to the level with the yoyo, string, and all those other strange goodies (I think it's level 4), I run out of ideas. The only way out of that section of the maze I can see is UP, and it's a LOT harder to "fall up" than down (the pit on level 2). I did have a few levels of it mapped out, but I might not have the map now. Has anyone solved this without any spoilers or looking at the object code? Michael Lewchuk (lewchuk@alberta) Department of Computing Science University of Alberta (Canada)