Xref: utzoo rec.games.misc:2708 comp.sys.apple:7234 Path: utzoo!attcan!uunet!wucs1!wucs2!dadent!jas From: jas@dadent (Jay Shrauner) Newsgroups: rec.games.misc,comp.sys.apple Subject: Re: Deathmaze 5000 Message-ID: <944@wucs2.UUCP> Date: 31 Aug 88 14:52:50 GMT References: <15532@shemp.CS.UCLA.EDU> <1559@jasper.UUCP> Sender: usenet@wucs2.UUCP Reply-To: jas@dadent.UUCP (Jay Shrauner) Distribution: na Organization: Washington University Lines: 10 I got hooked on this game for a while and mapped out the first 4 or 5 levels but gradually ended up with a large wuantity of stuff I didn't know what to do with and no apparant exit after some time. Mine also had the tendency to bomb sometimes so I soon lost interest. I tried looking at the object code but about all the useful information I got out of that was a list of commands to try. I think I have all my maps and such lying around somewhere because they were pretty small levels (in comparison to Wizardry or such). Jay Shrauner jas@dadent.wustl.edu