Path: utzoo!attcan!uunet!lll-winken!lll-tis!helios.ee.lbl.gov!pasteur!ucbvax!KSUVM.BITNET!MORRIS From: MORRIS@KSUVM.BITNET (Vince Morris) Newsgroups: comp.sys.atari.8bit Subject: 3D ON THE 8-BITS Message-ID: <8808230156.AA14818@ucbvax.Berkeley.EDU> Date: 23 Aug 88 01:00:00 GMT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The Internet Lines: 23 After hearing so much on how to do 3D on the Atari 8-bits, and being thoroughly convinced that it (3D) can be done on such an awesome (for it's day) computer, I went to my nearest Kay-Bee toy store and checked out the Sega LCD glasses. Has anyone else dared to look at the hardware?!? I was a little shocked to find that the glasses terminated in what everyone knows as a headphone plug. Humm...where's the 9 pin female connector? Well luckily, also included in the box, there was a gadget that plugs into the Sega ROM card slot (the ones the size of credit cards or so) and into the gadget plugs the glasses. It seems that not only do we have to write 3D code (of course we would have had to do that anyway...), but we must also have to build a hardware hack to use the (cheap?) Sega LCD glasses. We'd probably be better off if the people who make the ST's 3D glasses lowered their prices or came out with an 8-bit version; at least we know they would be semi-compatable to compatible w/o a hardware hack. I'm in the process of trying to obtain specifications on the glasses. Whether or not Sega just hands that stuff out to interested parties is yet to be known (that's why I'm 'in the process'). If I hear from them I'll post a summary of what they say. Sincerely Vince Morris MORRIS at KSUVM.BITNET