Path: utzoo!utgpu!water!watmath!clyde!att!osu-cis!tut.cis.ohio-state.edu!cwjcc!gatech!ncsuvx!ece-csc!mcnc!ecsvax!mvolo From: mvolo@ecsvax.uncecs.edu (Michael R. Volow) Newsgroups: comp.sys.ibm.pc Subject: Re: Deluxe Pain II Blues Summary: EA uses hardware-dependent copy protection Message-ID: <5657@ecsvax.uncecs.edu> Date: 27 Aug 88 14:28:14 GMT References: <2968@dalcs.UUCP> <756@galaxy> <628@proxftl.UUCP> Distribution: na Organization: UNC Educational Computing Service Lines: 14 In article <628@proxftl.UUCP>, markd@proxftl.UUCP (Mark Davidson) writes: I believe that Electronic Arts is famous for using hardware-dependent copy protection, so that non-standard hardware causes their programs to bomb. I had problems with EA games in conjunction with my JRAM3 (Tall Tree Systems) memory board. If you can remove the copy protection (with one of 'those' programs) or with the CopyIIPC option board, you can probably run EA software better (don't know if it's worth it or not). Michael R. Volow 919 286 0411, page beeper #550 Dept. of Psychiatry mvolo@ecsvax.UUCP Durham Vet Admin Medical Center Durham, N.C. 27705