Path: utzoo!attcan!uunet!husc6!mailrus!cornell!uw-beaver!tektronix!sequent!mntgfx!bruceh From: bruceh@mntgfx.mentor.com (Bruce Holm) Newsgroups: comp.sys.mac Subject: Talking Moose Keywords: Moose DA Message-ID: <1988Aug22.120006.942@mntgfx.mentor.com> Date: 22 Aug 88 18:59:56 GMT Organization: Mentor Graphics Corporation, Beaverton Oregon Lines: 30 I just recently got a copy of the Talking Moose DA. After I had installed it into the System's Apple menu and also placed the files MacinTalk and Moose Phrases into the System Folder, I tried to activate the DA from the Apple menu. It painted the control box and the moose's head. Then the Mac crashed, displaying a flashing dialog window with an ID crash code=2. I have seen this type of behaviour on older s/w programs that were invented prior to the new 128k ROMs. The problem was usually exhibited on games that used an older memory map that can't be used under the new ROMS (screen location conflicts with new mapping). Anyone got any clues? Is there a new version of Talking Moose that does work on the new ROMs? Is there a patched version of this DA? I assume this to be the problem since I have tried it on both my Mac (an old 128 Mac upgraded to 2M Ram, new ROMs, and 800k DD) and an SE at work. Both had the same results. I was not able to get far enough into the DA activation to see the version number of the Talking Moose. Thanks for your suggestions... --Bruce ------------------------------------------------------------------ Bruce Holm | USENET: bruceh@pdx.MENTOR.COM Mentor Graphics Corp. | UUCP: ...!mntgfx!bruceh (503) 626-7000 | GENIE: BHOLM ------------------------------------------------------------------