Path: utzoo!attcan!uunet!iconsys!caeco!jose!pedro!erik_selberg From: erik_selberg@pedro.UUCP (Erik Selberg) Newsgroups: comp.sys.mac.programmer Subject: Re: LSC 3.0 Message-ID: <585@pedro.UUCP> Date: 5 Aug 88 18:51:16 GMT References: <327@ncar.ucar.edu> <730034@hpcilzb.HP.COM> <7763@cup.portal.com> Organization: Bitsko's Bar & Grill, Public Access, Salt Lake City Lines: 22 In article <7763@cup.portal.com>, Thomas_E_Zerucha@cup.portal.com writes: > Wouldn't it have been better to have a two level upgrade, say $30 for the > LSC 3.0 upgrade and $40 for the debugger? It seems that very few users > have (or will have until the chip prices drop) 2 Meg, that to charge $70 > for an upgrade, half of which is useless to the majority of people is what > is being complained about. If you had split it, then you could pay a little > now for what you could use, and the rest later when you have upgraded your > computer to be able to use it. (this is to that someone who's @ Symantec/THINK) question: why is LSC's debugger a separate patch program requiring MultiFinder et all? It seems that LSC uses an extravagent amount of memory using all the files; yet LSP has been doing that for about 2 years now, and I can (and am) create a 140K application with it (and still debug et al) on a 512E with 1 800K floppy (without a lot of disk swapping, for that matter!). It seems that you guys at Symantec have just decided to make a patch program instead of a working integrated source debugger, ala LSP. The question again" WHY????? Erik