Path: utzoo!utgpu!water!watmath!clyde!bellcore!wind!sau From: sau@wind.bellcore.com (Stephen A Uhler) Newsgroups: comp.windows.misc Subject: Re: Simple mouse/menu access Keywords: terminal emulation, mouse pointing, windowing systems Message-ID: <9719@bellcore.bellcore.com> Date: 24 Aug 88 13:27:31 GMT References: <5613@ihlpf.ATT.COM> Sender: news@bellcore.bellcore.com Reply-To: sau@bellcore.com (Stephen A Uhler) Organization: Bellcore, Morristown, NJ Lines: 29 In article <5613@ihlpf.ATT.COM> warren@ihlpf.ATT.COM (Montgomery) writes: >I face a problem when porting an application into a new windowing >system that strikes me as common, but few windowing systems provide >a good solution for. My appliction would like to use the mouse for >pointing and menues, and take explicit control of a scrollbar if >provided, but would otherwise like to treat the screen like a >terminal. [text deleted] What I'd really like is: [text deleted] The MGR windowing system. It permits application programs to specify arbitrary strings to be sent to the application in response to mouse hits and menu selections, on the same data stream as keyboard input. Instead of reqiring a special program to do terminal emulation, terminal emulation is availiable in every window and may be restricted to an arbitrary sub-rectangle within the window. Thus you can have scroll bars, banner lines (etc.) of your favorite size and still take advantage of the built in terminal emulation. Existing non-window applications can readily take advantage of pop-up menus and mouse based positioning, simply by instructing MGR what application keyboard commands to simulate in response to mouse or menu selections. You can get MGR via anonymous ftp from bellcore.com (or send mail to mgr@bellcore.com if you can't). Stephen Uhler sau@bellcore.com