Path: utzoo!attcan!uunet!lll-winken!lll-tis!helios.ee.lbl.gov!pasteur!agate!violet.berkeley.edu!jkh From: jkh@violet.berkeley.edu (Jordan K. Hubbard) Newsgroups: comp.windows.x Subject: Re: xtrek coming for X11R2. Message-ID: <13698@agate.BERKELEY.EDU> Date: 30 Aug 88 02:00:36 GMT References: <606@nic.MR.NET> Sender: usenet@agate.BERKELEY.EDU Organization: University of California, Berkeley Lines: 12 In article <606@nic.MR.NET> ddickey@gonzo.eta.com (Dan A. Dickey) writes: >I'll also be making it more like the VMS conquest game...rotating >start systems, etc. And "dumber" robots. The ones there now are >impossible to play against. I would like to vote for having the "intelligence" of the robots as an option. A number of us at UCB got good enought to beat the toughest robots (and we had some pretty tough mutations floating around) and would not enjoy fighting lobotimized ones. How about a command line option for "robot toughness"? Jordan