Path: utzoo!attcan!uunet!lll-winken!lll-tis!ames!mailrus!uwmcsd1!nic.MR.NET!umn-d-ub!umn-cs!mmm!ems!srcsip!ayers From: ayers@srcsip.UUCP (timingila) Newsgroups: comp.graphics Subject: Algorithm for graph display needed please Message-ID: <8362@srcsip.UUCP> Date: 9 Sep 88 14:16:32 GMT Organization: Honeywell SRC, MPLS, MN, 55418 Lines: 12 Could someone please point me to an algorithm for drawing a graph, given a root node to begin from? I would like the display to be as uncluttered as possible. For example, if two paths converge into one I would like to ensure that those two paths are drawn beside one another. And I would like neat even spacing. I've come up with routines to draw non-converging graphs (trees) and graphs that converge to one node, but I don't know how efficient they are compared to other algorithms. And I thought before I put too much effort into this "any random graph" business, I would ask you folks. Thanks a lot, tim