Path: utzoo!attcan!uunet!lll-winken!lll-tis!helios.ee.lbl.gov!nosc!ucsd!ucsdhub!hp-sdd!ncr-sd!serene!pnet12!dburkes From: dburkes@pnet12.cts.com (Danny Burkes) Newsgroups: comp.graphics Subject: Dithering/Halftoning techniques Message-ID: <166@serene.CTS.COM> Date: 9 Sep 88 06:36:10 GMT Sender: root@serene.CTS.COM Organization: People-Net [pnet12], Del Mar, Ca. Lines: 15 I would be interested in exchanging ideas/experiences with anyone who is/has implemented dithering techniques on in C/ASM to display continious tone images on bi-level devices, especiallyr$: anyone who has a good Floyd-Steinberg algorithm which is pratical for micros. k{he ~{ The floating point nature of FS dithering makes it quite slow (at least in mymy implementations) and I would be interested in anyone else's experiences, as well as any alternative error-diffusion techniques anyone may have. By all means, drop me a line as this is what I have been doing for the last 6 months. Dan Burkes UUCP: {crash btree}!pnet12!dburkes ARPA: crash!pnet12!dburkes@nosc.mil INET: dburkes@pnet12.cts.com