Xref: utzoo comp.std.c:392 comp.lang.c:12696 Path: utzoo!attcan!uunet!dalcs!dalcsug!dalegass From: dalegass@dalcsug.UUCP (Dale Gass) Newsgroups: comp.std.c,comp.lang.c Subject: Re: C function prototyping and large projects Message-ID: <105@dalcsug.UUCP> Date: 17 Sep 88 19:03:15 GMT References: <24@motto.UUCP> <3511@boulder.Colorado.EDU> Reply-To: dalegass@dalcsug.UUCP (Dale Gass) Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada Lines: 24 My personal preference when using prototypes, is to put all the prototypes into one header file (proto.h, or whatever), which is included by all modules in the project; however, I don't declare the dependency of all the source files upon proto.h. This avoids having to recompile *all* the modules whenever you simply add the prototype of a new function to proto.h. It could prove dangerous if you *change* the syntax of the prototype in proto.h carelessly; whenver you change a syntax in proto.h, you should 'touch *.c' to remake all modules. But I find in development, the ability to quickly add to proto.h without having to recompile everything is a major time-saver. For maintenance work on a large project, I would probably declare the make dependency of the source files on proto.h, since modification of proto.h (when you change the syntax of a prototyped function) could be dangerous to existing modules (which won't be recompiled). Howeven, when one changes the syntax of a function, he should go through all his souces modules and change all the references to it, anyway (in which case, those modules will be recompiled and prototype-checked against proto.h)... -------------- -dalegass@dalcsug {watmath|uunet}!dalcs!dalcsug!dalegass