Path: utzoo!attcan!uunet!super!udel!gatech!bloom-beacon!tut.cis.ohio-state.edu!osu-cis!att!ihlpm!jmdavis From: jmdavis@ihlpm.ATT.COM (Davis) Newsgroups: comp.sys.amiga Subject: Re: Structured Graphics Standard Message-ID: <2336@ihlpm.ATT.COM> Date: 13 Sep 88 22:06:59 GMT References: <5053@netnews.upenn.edu> Organization: AT&T Bell Laboratories - Naperville, Illinois Lines: 26 I have long wanted a MACDraw like package for my Amiga, without having to buy a CAD package. And this has been where this thread has been going. Let's not forget about color. MacDraw is easier to implement since it is in black and white, on a color machine and with color printers I think a true structured graphics standard would do to colors what vector drawing packages do for various display devices. Let me elaborate with an example. Suppose I was working with a color version of MacDraw and I had access to a shadow like device as DPaint II has. In the underlying database for this picture I would expect the shadow to be stored not as "color these bits thusly" since that is in the raster rendering paradigm, but I would rather expect the picture to be stored as "cut the intensity of objects and portions of objects in this region by half" or something. This could then be rendered in a variety of means, which ever is best suited to the displaying device (dithering for printers, HAM or HBRITE for Amigas, 256 colors for MacIIs, etc.). -- ________________________________________ | Mike Davis | ..!att!ihlpm!jmdavis |_________________________