Path: utzoo!attcan!uunet!seismo!sundc!pitstop!sun!plaid!chuq From: chuq@plaid.Sun.COM (Chuq Von Rospach) Newsgroups: comp.sys.mac Subject: Re: Shareware charges Message-ID: <67282@sun.uucp> Date: 7 Sep 88 22:55:35 GMT References: <753@etive.ed.ac.uk> <16742@apple.Apple.COM> Sender: news@sun.uucp Reply-To: chuq@sun.UUCP (Chuq Von Rospach) Organization: Fictional Reality Lines: 30 >Without such an organization, there's no clean answer. It costs us American >authors a significant fraction of the product price (for most products, >anyway) to convert foreign payments. I'm sure foreign subscribers have the >same problem when they try to pay up in foreign currency. Anyone got any >suggestions? Not many, unfortunately. This isn't just a problem with shareware, but with many/most international situations. The way it is generally handled with Science fiction things (conventions, fanzines, etc) is that you set up a relationship with an agent/distributor in the given country. They handle all of the payments for that country, do the mailing locally (you airship the issue to them in bulk) and do all the administrivia. They hold onto the money for expenses or convert the currency in bulk at one time. In return, they get something like a free subscription or membership, egoboo, or perhaps a cut in the profits, if any. This unfortunately assumes that you have a known audience requesting a specific service, rather than sending the product out as sharware and waiting for payment. But it's possible that the shareware authors can band together in the major countries (like France seems to have) and have a central clearing bureau. Or perhaps shareware authors can find shareware authors in other countries and agree to sponsor each other's products. It's a nasty situation. Unfortunately, the only real winners seem to be the banks. Chuq Von Rospach chuq@sun.COM Delphi: CHUQ Editor/Publisher, OtherRealms