Path: utzoo!attcan!uunet!husc6!mailrus!purdue!i.cc.purdue.edu!j.cc.purdue.edu!pur-ee!pur-phy!sho From: sho@pur-phy (Sho Kuwamoto) Newsgroups: comp.sys.mac.programmer Subject: Re: Hit Detection Message-ID: <1413@pur-phy> Date: 12 Sep 88 04:11:28 GMT References: <16974@apple.Apple.COM> Reply-To: sho@newton.physics.purdue.edu.UUCP (Sho Kuwamoto) Organization: Purdue Univ. Physics Dept., W. Lafayette, IN Lines: 10 In article <16974@apple.Apple.COM> lsr@Apple.COM (Larry Rosenstein) writes: > >A while ago, someone posted a clever way to test whether the user has >clicked on a line, oval, etc. It involved drawing the graphical shape into >an offscreen bitmap and testing the appropriate bit. > Isn't this an old method used for simple collision detection? (by old, I mean at least five years, if not ten.) -Sho