Path: utzoo!attcan!uunet!lll-winken!lll-tis!ames!mailrus!utah-gr!uplherc!esunix!bpendlet From: bpendlet@esunix.UUCP (Bob Pendleton) Newsgroups: comp.windows.x Subject: Re: 3D Widgets Message-ID: <972@esunix.UUCP> Date: 15 Sep 88 22:09:15 GMT References: <403@mmlai.UUCP> Organization: Evans & Sutherland, Salt Lake City, Utah Lines: 29 From article <403@mmlai.UUCP>, by burzio@mmlai.UUCP (Anthony Burzio): > In article <1589@daisy.UUCP>, turner@daisy.UUCP (Jim Turner) writes: >> >> At Xhibition HP stated that: >> >> 1. they had done a set of 3D widget 'extensions' to the PD HP widget >> set and that they were not free (and therefore not PD). I'm a bit confused. The HP widgets LOOK 3D. The original request had to do with 3D widgets for a machine that does real 3D graphics. You know, real perspective and depth queing, vector end points specified with x,y, and z coordinates? I thought he has asking for information on widgets that could be placed in 3 space, maybe associated with parts of a 3D structure so that they move with the image as it is scaled, rotated, and translated. Near widgets appearing nearer and brighter than far widgets. So, can I get a clarification on this? Do you just want widgets to LOOK 3D, like a command button that is shaded to look like a button on an HP calculator, or do you want widgets that have position in 3 space, and that can be composed into 3D structures like normal widgets can be composed into 2D structures? Bob P. -- Bob Pendleton @ Evans & Sutherland UUCP Address: {decvax,ucbvax,allegra}!decwrl!esunix!bpendlet Alternate: utah-cs!esunix!bpendlet I am solely responsible for what I say.